"離騷幻覺 Dragon's Delusion — The Animated Sci-fi Project
The Dragon’s Delusion is a visually unique, highly stylised sci-fi story. This is not just an animation. This is an untold secret of our soul.
The search for eternal life is an incessant obsession of mankind. 2000 years ago, Emperor Qin Shi Huang conquered all six Warring States. After creating the first unified Chinese empire, the Emperor devoted his energy to the search for the elixir of life. He failed ultimately, and finally resorted to building a terracotta army to accompany his burial, so that he can extend his dream of an eternal throne in his afterlife. The Dragon’s Delusion puts forward a hypothesis: if the Emperor did succeed, what would the world be like? In this story, the Emperor implements an eternal life project that seeks to merge man and machine, and successfully accomplishes an unprecedented autocracy. In a world where human beings, robots and cyborgs live alongside one another, a robot nicknamed Mr. D appeared in a port city. As he discovers within himself the soul of a priest from a past life, he starts to pursue the answer to this mystery. In the process he is drawn into the plans of an assassins’ league dedicated to the extermination of the Emperor. Mr. D must solve the mystery of the Emperor’s immortality in order to overcome all the crises and solve all the mysteries."
"Blossom Detective Holmes is a first of its kind independent animated mini-series filled with suspense, mystery, and action. Not a lot of anime is produced in America, so Blossom is taking the first steps to make that happen! The goal of the show is to introduce a new genre into mainstream American animation that will be based on mature topics such as crime, murder, and serious drama. This genre of animation is very uncommon in animated shows, and you can be a trendsetter by supporting Blossom Detective Holmes and bringing it to market!
The first case in the series, Selfie with a Strange Intruder, begins with two teenage detectives, Skylar Holmes and her partner Jamie, as they take on the case of a suspicious robbery from their client, Mr. Edvard. Skylar and Jamie both have unique skills that make them the best in the business. Skylar has the instincts of an expert detective and a heightened sense of smell, almost hound like, that allows her to gather data through scent alone. Jamie, on the other hand, is meticulous and uses visible evidence and logic to uncover the truth. Jamie also carries a special Polaroid camera that can transport them anywhere in the world with a quick snap of the camera.
The show is created, produced, and directed by Steve Ahn, a distinguished director and artist known for his work on DreamWorks Voltron Legendary Defender, Nickelodeon’s Avatar: The Legend of Korra, and more. Steve and Team Holmes aim to make a series that will be filled with twists and turns that will leave you craving more! Blossom Detective Holmes is a crime mystery suspense genre made for an audience of young adults and up! "
"RWBY: Combat Ready is a cooperative board game where 2-4 players join forces to take on fierce RWBY villains and slay monstrous Grimm!
Here at Rooster Teeth, we have created great shows like Red vs. Blue, RWBY, Camp Camp, and more. We took our first step in the physical game industry in 2016 when we crowdfunded and created the party card game Million Dollars, But… The Game. This year, we’re taking a massive leap forward and trying our hand at a board game.
To leap into the world of board games as strongly as possible, we needed an amazing guide and developer with us. RWBY: Combat Ready is a joint creation between Rooster Teeth and Arcane Wonders, creators of other great board games like Sheriff of Nottingham, Mage Wars, and Viral.
Stories have been written, art has been drawn, and original characters have been created in every shape and form. Now you and your friends can each play as one of the four main RWBY characters. Be Ruby Rose and rise to victory with her Crescent Rose; slice and dice the Grimm as Weiss Schnee, wielding her Myrtenaster; join in and fire from afar as Blake Belladonna with her Gambol Shroud; or leap in and create massive explosions as Yang Xiao Long with her Ember Celica.
We’re making RWBY: Combat Ready, but we’re not able to do this alone. We need your help. We have a game idea, basic pieces, and a board, but we still have the ability to upgrade and mold this game to fit what everyone wants. Better pieces? More creatures to fight or heroes to play as? Every pledge from you amazing Backers can help shape RWBY: Combat Ready to be a board game that RWBY fans and board game enthusiasts alike want to play.
We have a super cool How to Play video coming very soon featuring the cast and crew of RWBY and RWBY: Combat Ready.
RWBY: Combat Ready is an exciting cooperative game for 2-4 players. It captures the flavor and excitement of the series, with fast-paced battles where all players are actively involved and engaged at the same time.
Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each player has their own separate deck of cards representing their attacks, actions, and moves. Each character plays a little differently, using their own unique tactics and strategies.
Before each game, players choose a scenario to play from the scenario book. Each scenario will have them fighting one or more battles. Battles are against a particular villain, with a particular set of rules, and may include one or more objectives. No two battles are ever the same!"
"MAD GOD is an epic stop-motion project by legendary animator Phil Tippett, released in chapters & funded exclusively via Kickstarter.
Since the early 90's, legendary animator Phil Tippett has been crafting an epic homage to the art of stop-motion.
This is MAD GOD.
Released in chapters, MAD GOD is gorgeous and grotesque; by turns darkly humorous, and utterly symphonic in its beautiful — often obsessive — attention to detail and to the legacy of hand-crafted animation.
Without Kickstarter, this project could not exist.
As we begin Chapter 3 of this intensely personal project, we once again call upon the kindness and generosity of stop-motion enthusiasts and supporters of independent art all over the world. We've created an ambitious array of rewards for our Chapter 3 Campaign, in hopes to convey our most sincere & enthusiastic thanks for backers of every level and interest, whether you're a first-time backer or a supporting member of Team MAD GOD from the moment it emerged from the primordial ooze.
Please consider tossing a few coins in our coffers, to feed and supply Phil and his army of volunteers as they continue this tremendous — and tremendously beautiful — labor of love."

Досмотрел третий сезон. Какая-то жесть там пошла без Монти Оума. Вотэтоповороты, страдания, что Окада нервно курит в сторонке, герои начали помирать.
Проект: полнометражный мультфильм «Курьер»
Жанр: приключения, сказка, комедия, сюрреализм
Тип: Рисованный (покадровая анимация), 2D
Возрастное ограничение: 12+
Продолжительность: 80-90 минут
Цель первой кампании: 350 000 р.
Минимальный бюджет на весь проект: 7 745 850 р.
Срок на реализацию при сборе минимального бюджета: 2 года.
Почему я решил создать мультфильм?
Я люблю анимацию, но в современной России выпускаются или совсем детские мультфильмы, или не такие интересные для взрослого, чтобы их досматривать до конца, а если и попадаются хорошие, то это скорее считается исключением, подтверждающим общее правило.
К тому же, иногда хочется посмотреть нечто направленное не только на массовость, где всё своеобразие будет вырезано в угоду ограничительных рейтингов, целевых групп, где всё будет смазано, чтобы получить наибольший охват аудитории. Еще иногда хочется, чтобы мультфильм был не только развлекательным, но и давал какую-то пищу для ума. Итак, проблема обозначена, надо решать.
Суть идеи
Всё началось со случайного наброска, который я решил дорисовать. Мне показалось, что это может быть вполне интересный персонаж. В мозгах что-то заискрило, а через несколько месяцев родился сценарий.
Очень кратко сюжет мультфильма можно описать так:
Молодой разгильдяй устраивается на службу курьером к сверхъестественному существу. Выгодная сделка оборачивается смертельной ловушкой, которая вынуждает героя бросить вызов могущественному хозяину."
"Доброго дня! Я — Мария Конопатова, режиссёр анимации, автор комиксов и художник. Недавно я окончила институт кино и телевидения, а мой дипломный анимационный фильм "Сила притяжения" до сих пор колесит по фестивалям по всему миру! Вы можете посмотреть его и другие курсовые здесь (подробнее обо мне и ссылки на арт-паблики смотрите в профиле).
Недавно я начала готовиться к созданию нового короткометражного фильма, которому суждено стать моим дебютом.
Так как я автор комиксов, то решила экранизировать одну давнюю, но хорошую историю под названием "Концерт огня". 10-ти страничный акварельный комикс был нарисован в 2013 году.
Эта история о борьбе искусства со смертью. Скрипач оказывается в самом пекле военных сражений и встречает там... Смерть. Уставшая от войны Смерть узнаёт, что солдат — музыкант и предлагает ему сделку: скрипач должен сыграть самый фееричный концерт из всех, что когда либо исполнял. В обмен на жизнь. Полная версия комикса здесь —
Волею судьбы комикс разлетелся по социальным сетям, блогам, сайтам и т.д. (можете сами загуглить) Тысячи просмотров, реблоги, комментарии и письма от благодарных читателей. Это было неожиданно и приятно. И стало определенным толчком к экранизации.
Анимационный фильм "Концерт огня" будет по мотивам комикса, то есть, не будет полностью пересказывать тот сюжет. Благодаря языку анимации удалось обобщить историю и исключить речь героев, что сделает фильм понятным во всех уголках мира, а значит, расширит аудиторию. Главное, что останется в мультфильме от комикса — акварельная графика.
Все фоны будут нарисованы акварелью, отсканированы, обработаны в программах и анимированы. Некоторые элементы будут нарисованы на компьютере, но с использованием текстур. Анимация персонажей покадровая, с живой линией, имитирующей карандаш. В кульминационной сцене подключается абстрактная анимация, которая соединяет музыку и изображение в динамичный танец образов. Анимационный фильм "Концерт огня" по-настоящему оправдает своё название.
Немаловажную роль в фильме ИГРАЕТ музыка. Композитор уже разрабатывает музыкальную тему. Команда у фильма уже есть, но возможно привлечение ещё специалистов.
Финансовый вопрос. Создавать фильм на добровольных началах тяжело и долго, поэтому мы здесь. Деньги пойдут на шумовое озвучание, запись музыки, аренду студий, сведение, привлечение специалистов. Средства, которые получится собрать свыше планки, пойдут на фестивальное продвижение фильма, на агентов и организационные сборы фестивалей.
Ближайшие пару лет в свободном доступе в Интернете фильма не будет (иначе он лишится права участвовать в доброй половине кинофестивалей), но мы будем анонсировать даты показа фильма на фестивалях в нашей группе, а также, финальная версия фильма будет доступна по закрытой ссылке для некоторых наших акционеров.
"Концерт огня" планируется сделать к началу или к концу этого лета. Хронометраж — 6 минут. Сейчас проект на стадии доработки аниматика (черновой анимации) и тестов акварельных эффектов. Сцены из тизера были сделаны специально для презентации проекта на платформе Мы подготовили некоторые бонусы для вас, чтобы как-то отблагодарить за участие в нашем проекте. Если у вас возникли вопросы — задавайте..."

Хорошая вещь, но не взлетит:
"Grimoire is a dark, story-driven, mature 2D animated series, following the lives of 3 girls, Vera, Nina, and Lisa, whose lives were forever changed when they were entangled in unfortunate supernatural events. The three struggle to learn to live with the effects of these tragedies on their lives as they try to find their places in the world and fight to maintain their sanity, the one thing they have in common eventually drawing them together against a greater evil.
Our goal for Grimoire is to fund the cost of production for the first 8 episodes; we've taken all development and pre-production into our own hands, and as a result, if we are successfully funded, we can start immediately with production on the show, with animation starting at the beginning of 2017 and episodes coming out within a few months. Whereas many projects aim to fund the creation of a pilot with the intention to pitch it to a larger corporation, sometimes even successful pilots never see a full series because of networks; since we are producing Grimoire independently online, if we succeed, 8 episodes of guaranteed content around 20 minutes each will already be in progress, and you'll be able to see the results as early as spring of 2017!
Usually if you want story-driven mature animation you have to turn to anime. We're enamored with animation as an art form and want to see it do more, and to show that there is a desire and appreciation for more story-driven adult animation."
"Many RWBY viewers also felt a special connection to the show’s creator, Oum. “Cosplayers especially, they loved Monty,” says Jones. “He was the first person to be like, ‘I’ll design characters specifically for cosplayers.’ He’d make sure you can buy those items, make sure you can be properly equipped, so fans took to that immediately.”
“He made sure that every character had very functional pockets,” continues Rooster Teeth director of animation, Gray G. Haddock. “So, cosplayers going to conventions had places to put their keys and wallets and so forth.”
Oum’s death also devastated the remaining RWBY team, who had lost both their friend and the show’s main creative force. Haddock explains that, at the time of Oum’s death he had just begun work on planning season 3. “We were between seasons,” he says. “He had barely gotten started when we lost him. We do hope to have a couple of shots here and there throughout the season that we’ll be able to point out to the fans later: ‘By the way, that particular moment right there, that was a Monty shot.’ [But], for the most part, volume 3’s animation is from scratch, without him.”
The good news was that, before his death, Oum, Shawcross and another member of the Rooster Teeth family, writer Miles Luna, had mapped a dense outline for several upcoming seasons. “Before we were even generating scripts, we were building the show bible,” says Luna. “We were laying out this adventure that our characters would go on.”
“Monty had ideas for seasons and seasons,” says Jones. “He was like, ‘Ruby’s going to do this.’ I was like, ‘When? What year from now is that happening?’”
The particular adventure dealt with in season 3 is a tournament involving both our heroines and newly introduced fighters. “The second we were like, ‘Cool, we’re making this show,’ we said, ‘We’re going to have a tournament, right?’” recalls Shawcross. “So that’s the big thing this year.”
“The tournament is like the Olympics of our crazy world,” adds Luna. “It’s going to be a lot of fun to see some of our favorite characters pitted against each other, and against people from other kingdoms, and far-off lands. It is a lot of fighting. There is more fighting than any other season — maybe combined.”
Haddock admits he is trepidatious about how season 3 will be received by fans but is personally satisfied that the team is doing everything it can to continue fulfilling Oum’s vision. “On the animation side, we have some animators that had been mentored by Monty over the last several years and it was basically now their time to grow up a little bit faster than anybody thought they were going to have to,” he says. “But I couldn’t be prouder — everyone is rising to the occasion. They want to do right by Monty. They want to make sure that the fans still think that the show looks and feels like it’s supposed to. It’s a challenge, it’s a struggle. But everyone’s doing their best.”"