Однако, судя по git'у, Gnash тоже не особо-то разивается. Странно. Как думаешь, почему так?
Но, по крайней мере, Gnash, благодаря доступным исходникам всё ещё можно собрать под актуальную систему.
I wish to say, after taking a while to find out, Tim Goss, of Northcode, who's great SWF Studio was what I used to great the SWF, died after a long time recovering from a tragic car crash which killed his parents. I've had a number of e-mail converstations with him as well as on the old northcode message board and he was a great man and a sad loss and it's a big shame that Swf Studio is now dying.. due to a windows update, bits stopped working and he was working on an update but appears to have died before it was finished.. anyway, sorry for this distraction but I was kinda hit when I found out the reason I hadn't heard much from him in a while was due to his death, and cause I don't use facebook, I'm unable to send my consolations to his widow
Actually would prefer to continue using So_think's Quicker to build my captcha solutions, but my customers keep getting calls from people who use nothing but cell phones or tablets complaining that they can't complete the online forms because they can't see the captcha.
No bot generated form spam since 2012 when I implemented my captcha solution. Amazingly, I've used the same 3 digit number as the captcha solution across all domains from day one. That one number has not been broken by the bots.
главной причиной, почему в iPhone не появилось поддержки Flash, стало то, что Шантану Нарайен, генеральный директор Adobe, не отвечал на телефонные звонки Джобсаdeepapple.com
We wanted to use the cool new H.264 open standard but Macromedia did not feel they could afford the H.264 license fee. I believe that the capped $5M per year H.264 license fee was similar in scale to the annual Flash engineering budget at the time. The H.264 license fee model is very anticompetitive. H.264 licensing is free for very small users, expensive for medium size companies and inexpensive for very large companies. This model puts the midsize companies who could challenge the dominant companies at a significant competitive disadvantage and is the reason that we implemented the proprietary but affordable On2 codec in Flash instead of the open and expensive H.264 codec. The capped license fee also discourages large companies from building a competitor to H.264 because they can simply pay the capped license fee and know they are managing their patent risk and suppressing their smaller competitors. For example, it would have cost Macromedia $5M per year to add H.264 to Flash but it probably cost Adobe much less to add H.264 because they were probably already paying a substantial fee for their video editing products.2010
The separation between Flash as a browser-based technology and Flash as a stand-alone runtime is not understood. "I thought Flash was dead", "I though Flash didn’t work on iPads",.. etc is a common response and I think mentioning Flash immediately results in some distrust of what you say.