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fmap

<Twey> What sort of a game are you talking about, here? What does the board/gamestate look like? What are the ‘moves’ going to look like?
<derekv> Twey: eventually, could I build a system that would allow someone to create a very wide variety of interesting games
<Twey> derekv: Of course you could
<dwcook> Haskell is such a system :)
<Twey> derekv: But the logical conclusion is just to give them a Haskell compiler