Совсем немного до мильона не добрали.
"Препродакшн полнометражного фильма "Энтропия"
Фильм о далеком будущем. Человечество давно вымерло из-за глобальных катаклизм планеты. Новая эра привела к большим переменам.
Оставшейся ИсИн(искусственный интеллект) делится на две расы: Синтоидов и клэйтронов.
Синтоиды — высшие создания из рода киберсуществ, обладающие интеллектом, невероятной силой и памятью тысячелетий, ставящих своей целью постижение человека, биологической жизни, что внешне и отражалось в выборе антропоморфной формы своих оболочек.
Клэйтроны – искусственный разум, воплотившийся в сложную систему взаимодействующих киберсуществ, которые полностью стали враждебны к любой форме биологической жизни. У клэйтронов каждое звено несло определенную функцию, а сознание проявлялось в их совокупности.
Мир «Энтропии» огромен и разнообразен. Зритель увидит еще и людей, иногда с необычной фактурой, и странными пропорциями, что будет вызвать у него вопрос — откуда они? Если предыстория говорит о другом. Ответ мы оставляем на размышление зрителю, тем самым создавая интригу, и вызывая домыслы и догадки: может, что-то сохранилось, пережило, а может это и не люди вовсе... Мы хотим чтобы зритель прочувствовал эмоциональное состояние наших героев. В сцене, где: «путница» идет по станции одна, буд-то впервые оказавшись в неопознанном для нее свете. Она знает, что за ней следят, но не понимает, почему заставляют бежать. Она чувствует страх перед пустотой, отдаляющей от тех, кто, дрожа наблюдали ее первые шаги и называли Энтропия. Она вынуждена оставить прошлое и отправиться на поиски чужих ответов, важных для всех, но не для нее. Постепенно предназначение поглощало ее привычный мир. Это одна из многочисленных сцен где зритель разделит чувства героев.
В этап препродакшена полнометражного фильма входят планы по реализации концепт-роликов и короткометражной картины, что подогреет интерес зрителя и создаст спрос на полнометражный фильм.
В целом мы хотим сделать историю, которую лучше один раз показать, чем сто раз рассказывать... и возможно это зародит новую киновселенную, по которой будут писать книги, рисовать комиксы, делать игрушки и рассказывать будущему поколению."
vc.ru очередной хардварный стартап прогорел. Маркетолухи-дизайнеры-гуманитарии наставили перед собой невыполнимых задач и без прототипа смогли нассать в ушим куче людей и даже инвесторам.
Выглядит даже суровее Цивилизации: boomstarter.ru
"Игрокам предстоит взять под контроль одну из фракций в альтернативной истории Европы 20-х годов прошлого века и привести её к богатству и процветанию на зависть соседям!
Уникальный герой, огромные механизмы и … крестьяне с серпами станут надежной опорой на пути завоевания.
В погоне за властью потребуется исследовать территории, добывать ресурсы, нанимать новых рабочих, строить сооружения и подавляющих размеров механизмы. На этом пути игроков будут ждать внезапные встречи и неожиданные открытия. Главное не забывать: соседние страны тоже ищут пути к победе, и рано или поздно пути пересекутся и победит сильнейший.
Мир игры придуман Джейми Стегмайером и художником Якубом Розальски.
Джейми известен в настольном мире как автор игр Viticulture (симулятор винодельни) и Euphoria (в которой также обыгрываются утопические сюжеты). Все свои игры он выпускает через собственное издательство Stonemaier Games, а деньги на выпуск собирает через Kickstarter."
"FEMINAZI: The Triggering is a casual adventure game where your goal is to stop straight evil white males from oppressing women and minorities and make them check their privileges!
The core mechanic of this game is based on picking the right reaction in front of the correct NPC (white male, woman, refugee). Also, there are lot of mini games with different mechanics, and some side stuff you can do.
During the game, you can collect various collectable items, that will affect your stats and score, as well as give you some cosmetics. The goal of the game is to get your score as high as possible. You can also play mini games, where you can gain additional score points (Called Feminist points in game).
Tolerate or die
Once your ‘tolerance’ bar or ‘triggering bar’ goes down, the game is over. Be sure to keep those bars up. The game is inspired by and is a parody of a Third Wave Feminist movement and the SJW/PC culture.
Why we're making the game
The game does intend to point out to some extremely weird and pointless actions that members of Third Wave Feminism are taking. By making this game, we tried to use as much stereotypes about modern day feminists as possible. Our goal is not to offend or degrade anyone and we're sorry if anyone feels that way after seeing this game.
In fact, we want people to stop being offended by ridiculous things on the internet, like this game is for example. Satire of the Feminist movement is the whole point of this game, and we believe that every movement is subject to satire."
Об кошкодевочек: kickstarter.com
"We surpassed our $500,000 stretch goal to create a 60min OVA! We couldn’t have done this without you and your paw-some support!! To celebrate we’re announcing our new stretch goals!!
Now that we have more amazing goals, let’s work together to make this an amazing campaign with subtitles in multiple languages, a new mini Visual Novel and an Anime of the new Visual Novel!!!"
"Кошки размножаются умножением!"
$490,967 pledged of $100,000 goal
32 days to go
"Let's turn NEKOPARA into an anime with everyone's support!
NEKOPARA is a visual novel series about living together with humanoid cats, designed and created by Sayori, an illustrator living in Japan.
Originally, Sayori created the VNs with the simple dream of seeing the doujinshis she had written come to life, but so many people read and loved NEKOPARA's cute characters, story, and charm. As a result, NEKOPARA has achieved popularity with fans worldwide!
This project embodies another dream: to turn the series into an anime with the help of all you fans out there!
What's NEKOPARA? Why, it's a cat paradise! Kashou Minaduki, the son of a long line of Japanese confection makers moved out to open his own shop "La Soleil" as a patisserie. But upon moving out, hidden amongst his things were two of the catgirls, Chocola and Vanilla, that the family had been raising. When he tried to send them back, they begged and pleaded until he gave in and now they've opened La Soleil together. With two catgirls who really, REALLY love their master trying their very best and occasionally failing — a heartful comedy opens for business!
The NEKOPARA OVA will be based on NEKOPARA Vol. 1's storyline while adding in many original elements specific to this new production. Enjoy exciting new antics and reminisce on nostalgic moments from the visual novel with the nekos of La Soliel!"
"Greetings! My name is Mary Cagle, and I'm the creator of the webcomic Let's Speak English.
Let's Speak English is an autobio comic about the 2.5 years I spent teaching English to elementary students in the rural town of Kurihara, Japan.
The original webcomic was hand-drawn and published online at Marycagle.com during my stay as a teacher, and covers all kinds of topics — from dealing with language barriers to learning how to be an adult. The strip naturally ended with my return to America, and I'm finally ready to assemble my journey as a book.
I had an amazing time in Japan with all my adorable students, but creating comics has always been my passion. Now that I'm back in the US, I'm making the transition to full-time comics work! This book will be one of my first big steps as a professional comic creator.
So here it is, the 100-page(ish) softcover book of Let's Speak English!"
Хорошая вещь, но не взлетит: kickstarter.com
"Grimoire is a dark, story-driven, mature 2D animated series, following the lives of 3 girls, Vera, Nina, and Lisa, whose lives were forever changed when they were entangled in unfortunate supernatural events. The three struggle to learn to live with the effects of these tragedies on their lives as they try to find their places in the world and fight to maintain their sanity, the one thing they have in common eventually drawing them together against a greater evil.
Our goal for Grimoire is to fund the cost of production for the first 8 episodes; we've taken all development and pre-production into our own hands, and as a result, if we are successfully funded, we can start immediately with production on the show, with animation starting at the beginning of 2017 and episodes coming out within a few months. Whereas many projects aim to fund the creation of a pilot with the intention to pitch it to a larger corporation, sometimes even successful pilots never see a full series because of networks; since we are producing Grimoire independently online, if we succeed, 8 episodes of guaranteed content around 20 minutes each will already be in progress, and you'll be able to see the results as early as spring of 2017!
Usually if you want story-driven mature animation you have to turn to anime. We're enamored with animation as an art form and want to see it do more, and to show that there is a desire and appreciation for more story-driven adult animation."
Годный тизер, мне понравился.
История самого громкого провала на кикстартере проекта, собравшего более $3,5 млн.
My Japanese Husband Thinks I'm Crazy: The Comic Book Completed. Замечательная вещь, нарисована похуже, но более познавательна, чем Tales of Gaijin.
Это чувство, когда болеешь за японский меха, а бабло собирают только за американского: kickstarter.com
Выглядит мощно и как-то дешёво для такого размаха: kickstarter.com
"Гимн" Айн Рэнд kickstarter.com
"A comic book adaptation of the novella "Anthem," telling the story of a world where individuality is banned, and ideas are crimes.
The latest title from Kinetic Press, Ayn Rand's: Anthem is a new graphic novel adaptation of the classic novel by Ayn Rand, and illustrated by Ken Krekeler, author of Dry Spell and Westward. The story is told over the course of 7 issues, played against a post-apocalyptic background of a society where independent thought and invention have been outlawed, now viewed as crimes against humanity.
Go behind the scenes of Ayn Rand's: Anthem #1 in this brief video, featuring the people who are working to make this project possible. Learn the artist's process for adapting Ayn Rand's book into a full-color comic, and familiarize yourself with the story and history of the original novella."
Походу не соберут kickstarter.com
Прошло пол срока, а собрали 1/7
Жуичек, ну напрягись, ну репостни няшам
"Hi guys, We are glad to meet you.We are Japanese company “SSS”. We run contents production of 3D, Hardware development, An animation and character contents production.We have been looked for the way characters appear in real-world.
Our mission is realize that thinking about how to interact with the characters.VR is the way we go through the world of character.However, there isn't the only one answer for it.One of these is studying how to " invite character into this world " and we've realized it.
This is "Holo case""
Затыкаемся и отдаём свои деньги kickstarter.com
"What is Pineapple Graphics?
Pineapple Graphics is a suite of high-resolution base graphics and extra content for OpenTTD (openttd.org), a free and open-source transport game. I'm using a combination of 3d modelling and rendering, procedural drawing, and old-fashioned pixel pushing to generate thousands of highly-detailed trains, planes, automobiles, houses and industries, and posting updates on my progress at pikkarail.com.
What is OpenTTD?
OpenTTD is an open-source remake of the 1995 game Transport Tycoon Deluxe. It's a non-violent, educational strategy game, with a depth and enjoyment factor that no other transport simulation has managed to replicate.
OpenTTD is free, available on multiple platforms (Windows, Mac, Linux etc), has cross-platform LAN and Internet multiplayer and is still being actively improved by a keen team of developers. There's just one thing holding it back... The graphics..."
Нужно больше золота! kickstarter.com
"RED ASH is an opportunity to not only fulfill Keiji Inafune's desire to create a game that pays homage to Japanese animation, but also his vision of "immersing players in a freely explorable anime world." The RED ASH team is spearheaded by Art Director Kazushi Ito and Director Masahiro Yasuma, key members of the original team that pioneered open world game design with Mega Man Legends. With the RED ASH project, they aim to build an action adventure experience with a new level of freedom, complete with the polish expected from such veteran creators."
"The main characters will explore separate unique worlds and stories in the animation and game created by two production teams with full creative freedom.
STUDIO4℃, a creative studio consistently producing high quality video works and highly acclaimed worldwide with its distinctive outputs.
comcept, a creative team led by Keiji Inafune, a man involved in the creation of countless hit games as a creator at Capcom.
The two entities will unleash their creative powers, with Red Ash as the common theme. "
Little Witch Academia: Mahou Shikake no Parade Compeleted. Неплохо, не зря деньги собирали. Кстати, никто не помнит, было ли описание внешнего мира в первой части, а то тут гаррипоттеревщиной попахивает.
Хм, взять ли хардковер? Или два софтковера и один кому-нибудь толкнуть? Или два хардковера?
От известного пользователя Krita и автора пособия по её компиляции для котов: kickstarter.com
"Pepper & Carrot is a full color open source webcomc created by David Revoy. A comedy/humor webcomic suited for everyone, every age. The comic follows the adventures of a young witch named Pepper and her cat Carrot. The pages are already done, but we need your help to bring it to print for the first time.
This comic is being edited, published, and printed by an independent publisher, NK Comics. Original Art and story created by David Revoy www.davidrevoy.com. Webcomic, artworks and texts are licensed under a CC-By license creativecommons.org Website for Pepper and Carrot: peppercarrot.com
How does this "Kickstarter" thing work, anyway?
See the top right corner of this page, where it says "$500 goal"? We need that much money to produce our "Pepper and Carrot Volume 1" on a timely schedule. If the goal is reached thanks to your pledges, production on the graphic novel and all of the associated rewards begin immediately! But if we don't meet our goal by the end of the 30 days, while we will all be very sad, you will not lose a penny. You will not be charged unless the project reaches its $500 goal before the deadline!
The book will be full color 8in x 10in in softcover and Kickstarter exclusive Hardcover. The base amount of pages is 30+. But the more we raise the more story and making of pages will be will be added."
А тем временем набрали 100% indiegogo.com
"America's most wanted secret. The TPP is a multi-trillion dollar international treaty that is being negotiated in secret by the US, Australia, Canada, Japan, Mexico and others. This massive agreement has 29 chapters, of which 26 are still secret. It covers 40% of global GDP and is the largest agreement of its kind in history. The treaty aims to create a new international legal regime that will allow transnational corporations to bypass domestic courts, evade environmental protections, police the internet on behalf of the content industry, limit the availability of affordable generic medicines, and drastically curtail each country's legislative sovereignty. US Senator Elizabeth Warren has said "[They] can’t make this deal public because if the American people saw what was in it, they would be opposed to it." Over the last two years WikiLeaks has published three chapters of this super-secret global deal, despite unprecedented efforts by negotiating governments to keep it under wraps. The remaining 26 chapters of the deal are closely held by negotiators and the big corporations that have been given privileged access. The TPP is also noteworthy as the icebreaker agreement for the proposed 'T-treaty triad' of TPP-TISA-TTIP which would see TPP style rules placed on 53 nations, 1.6 billion people and 2/3rds of the global economy."
Krita предлагает выбрать цель для реализации, а я нуб в рисовании. Что делать?
"A state-operated facility that allows one to communicate with the deceased: the Connect Center"
Year 2030. With Japan's recent advancements in information science and neuroscience, human memories can now be saved and recorded. The technology is referred to as "e-Memory."
However, due to the rapid increase in the number of crimes using the e-Memory technology, the government has introduced strict regulations on human memory data.
In essence, the government now holds a monopoly on all human memory data.
The recording of still-living humans was forbidden, and the e-Memory technology was only to be used on the deceased, giving rise to the establishment of "Connect Centers." These state-owned and operated facilities allowed one to call and communicate with the dead.
These "Connect Centers" allowed people who were still in a period of bereavement to cope with their loss by talking with their recently deceased loved ones.
The protagonist, Kusuhara Hiroki, is a college student struggling with suicidal impulses after the sudden passing of his close childhood friend, Mizunashi Sorano.
Her memories were to last only until August 26—a mere four more days. Kusuhara teams up with his friend, Amamiya Kakeru, in an attempt to steal Mizunashi Sorano's memories from the server where they were stored.
In the midst of this, the two discover the secret of the Connect Centers, and are suddenly embroiled in the fight taking place behind the scenes."
Набрали 100% kickstarter.com
"Brilliant Shadows is the tale of two best friends, a necromancer and a paladin, who knew they were destined to be together... right?
Now that we are on the final stretch of Brilliant Shadows, we're looking for a bit of funding to purchase music and finish up the last bit of art for the game.
Overall, there is an astounding lack of variety and diversity in the world of mainstream gaming. Gender, race, and sexuality are often not present in modern games or eroticized when they are.
Brilliant Shadows will attempt to break this paradigm by featuring a lesbian protagonist along with a slew of supporting characters that run the gamut in terms of both ethnicity and sexual orientation. "
А что если это и есть Andes Chucky? indiegogo.com
Сотни зависти: youtube.com
"Animation film about a Marmot wandering the world, under CC BY-SA and fully made with Free Software.
ZeMarmot is a project of 2D animation movie about wandering and freedom, planned to be released under Creative Common Attribution-ShareAlike 4.0 International/Art Libre licenses and fully made with creative Free Software (GIMP, Krita, Blender, Ardour…).
The project is being made under the umbrella of the non-profit association LILA with a core team of professional animators, developers and musicians. Music will be composed and played specifically for the movie by a very talented collective of Free Arts artists, AMMD."
razzartvisual.com Демка неплохая, но музыки как-то на фоне сильно не хватает.
"Starlight Vega is a fantasy comedy visual novel (an interactive fiction game) with GirlxGirl romances.
The first night exploring the upstairs study in her grandfather's old house, Aria accidentally frees a flirtatious demon girl named Lyria, who spent the past 50 years in a stone. The two become attached via a "Lifestone", which means Aria can't go far from Lyria, and vice versa. This gets quite awkward when Aria tries to go about (what's left of) her daily life.
To complicate things, the book she and her friend Melody also found that night seems to have ancient magic. Melody offers to see if the book can separate the link, however it isn't exactly in English, and the demon girl isn't keen on helping. Lyria's smart-mouthed servant, Sid, soon shows up, apparently having been searching for his Master in the human realm. Aria begrudgingly agrees to let the duo stay in her home.
Will Aria get caught up in Lyria's flirtatious behavior… or wonder if she has an ulterior motive? Will she stay friends with Melody or become something more?
"Starlight Vega" is an interactive story-based fiction available on PC, Mac, and Linux. Six different endings are obtainable through your choices made throughout the game."
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